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World Builder

Absurdventures · Santa Monica · 2026-07-11

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About this role

<p><span data-contrast="auto">We are seeking an experienced Level Designer – World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life by understanding how to translate design intent, narrative context, and artistic direction into cohesive, immersive playable spaces.</span><span data-ccp-props="{}"> </span></p> <p><span data-contrast="auto">This role sits at the intersection of level design, world-building and environment art requiring both strong artistic sensibilities and a deep understanding of how open worlds are constructed at scale.</span><span data-ccp-props="{}"> </span></p> <p><span data-ccp-props="{}"> </span></p> <p><strong><span data-contrast="auto">Core Responsibilities</span></strong><span data-ccp-props="{}"> </span></p> <ul> <li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{"335552541":1,"335559685":720,"335559991":360,"469769226":"Symbol","469769242":[8226],"469777803":"left","469777804":"","469777815":"multilevel"}" data-aria-posinset="1" data-aria-level="1"><span data-contrast="auto">Build and assemble high-quality open world environments using Unreal Engine 5, working from greybox through final polish on both landscapes and cityscapes, including doing extensive terrain/landscape sculpting and modification.</span><span data-ccp-props="{}"> </span></li> </ul> <ul> <li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{"335552541":1,"335559685":720,"335559991":360,"469769226":"Symbol","469769242":[8226],"469777803":"left","469777804":"","469777815":"multilevel"}" data-aria-posinset="2" data-aria-level="1"><span data-contrast="auto">Create and design layouts that support and focus on gameplay, narrative, and intended art direction needs. Helping to drive the overall design direction of the world, setting and maintaining a high bar for environmental storytelling, composition, gameplay needs and metrics, and player navigation.</span><span data-ccp-props="{}"> </span></li> </ul> <ul> <li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{"335552541":1,"335559685":720,"335559991":360,"469769226":"Symbol","469769242":[8226],"469777803":"left","469777804":"","469777815":"multilevel"}" data-aria-posinset="3" data-aria-level="1"><span data-contrast="auto">Collaborate closely with Design, Level Design, Art Direction, and Tech Art to ensure environments support gameplay and storytelling goals.</span><span data-ccp-props="{}"> </span></li> </ul> <ul> <li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{"335552541":1,"335559685":720,"335559991":360,"469769226":"Symbol","469769242":[8226],"469777803":"left","469777804":"","469777815":"multilevel"}" data-aria-posinset="4" data-aria-level="1"><span data-contrast="auto">Own world-building across large regions, ensuring consistency in composition, tone, and visual storytelling.</span><span data-ccp-props="{}"> </span></li> </ul> <ul> <li data-leveltext="" data-font="Symbol" data-listid="1" data-list-defn-props="{"335552541":1,"335559685":720,"335559991":360,"469769226":"Symbol","469769242":[8226],"469777803":"left","469777804":"","469777815":"multilevel"}" data-aria-posinset="5" data-aria-level="1"><span data-contrast="auto">Contribute to the development and evolution of pipelines, workflows, and world-building standards.</span><span data-ccp-props="{}"> </span></li> </ul> <ul> <li data-leveltext="" data-font="Symbol" data-listid="1"…

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