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Senior UI Artist for Videogames

Softtek · Mexico · 2026-10-01

seniorTeletrabajo
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Sobre el puesto

Senior UI Artist for Videogames
Technical Skills
5 + years of experience as UI/UX Design.

• UI design for video games, Creation of high-fidelity mockups, Development of interactive prototypes, Creation and maintenance of Design Systems, Development of Style Guides, Design of HUDs, game menus, and iconography, Motion Design and UI Animation, User experience-focused visual design.

• 2+ years of experience collaborating in the development of user interfaces from concept through final implementation. Demonstrated experience through a strong visual portfolio showcasing both design outcomes and process.

2+ years experience implementing UI Art in Unreal Engine (UMG) or equivalent game engines.

Design Tools:Figma, Adobe Suite, Photoshop, Illustrator, Equivalent visual design tools.
Game Engines and Implementation

• UI Art implementation in Unreal Engine using UMG.

• Creation and implementation of UI materials.

• Development and use of UI shaders.

• Creation of 2D visual effects.

• Implementation of basic logic using Blueprints.

• Experience with game engines or equivalent technologies.

Front-End Development

• Development of responsive user interfaces (Mobile Apps, Websites, etc.).

• Knowledge of: HTML, CSS, JavaScript

Optimization and Technical Aspects

• Optimization and debugging, Shader development, Ability to rapidly modify and iterate solutions as requirements change.
Responsibilities

• Collaborate with UX Designers to design features, UX/UI systems, and user experiences through the creation of high-fidelity mockups, prototypes, design systems, and style guides.

• Work closely with UX Design, Technical UI Design, and Engineering teams to create AAA-quality UI experiences.

• Transform wireframes into functional visual interfaces, enhancing the user experience through visual design.

• Implement final UI art within Unreal Editor using UMG, animations, materials, and other UI components.

• Actively participate in the creation and implementation of: Design Systems, Game Menus, HUD Elements, Iconography, UI Materials and Shaders, UI Animations, Motion Design

• Create new material effects, implement basic logic using Blueprints, and develop 2D effects.

• Contribute to delivering high-quality features within established timelines.

Required Languages
English Advanced 80-95%
Possible Job location(s)
Available in any state of the Mexican Republic
Argentina
España
Colombia
India
Originally posted on Himalayas

Competencias solicitadas

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