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Senior Software Engineer (Broadcast Augmentation)

Geniussports · Medellín, Antioquia, Colombia · 2026-07-22

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About this role

By bringing together next-gen technology and the finest live data available, Genius Sports is enabling a new era of sports for fans worldwide, delivering experiences that are more immersive, interactive and personalised than ever before. Learn more at geniussports.com

The Role - Senior Software Engineer (Broadcast Augmentation)

You’ll work at the intersection of real-time broadcast augmentation and video distribution, building systems that enhance how live sports are experienced and delivered. In this role, you’ll develop real-time augmentation and video processing pipelines used in sports broadcast workflows. You’ll help shape low-latency, curated viewing experiences powered by intelligent content selection and rich data derived from optical and on-field sensor tracking.

We believe live and post-game sports distribution is evolving rapidly, and this role plays a key part in defining what that experience becomes.

What you will use day to day
You’ll primarily work with Rust, alongside substantial use of C++ and Lua in specific parts of the stack. You’ll also work across other languages and tools as you integrate systems and support internal workflows

Qualifications:

• Strong software development experience with system-level languages (C++/Rust).

• Experience working with concurrent, performance-sensitive systems.

• Ability to design, build, and maintain reliable, low-latency systems.

Skills asked for

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