Senior Programmer C++ (Mexico/Remote)
Play Magic · Mexico · 2026-10-08
Sobre el puesto
• Mexico or remote, fulltime
YOUR RESPONSIBILITIES:
• Design, develop, optimize, and debug UE4+ engine systems.
• Deploy, evaluate performance, and test on supported game platforms.
• Work closely with production, engineering, design, and art teams on technical goals, features, and development.
• Participate in code reviews.
• Contribute to design and roadmap of engine technology.
• Collaborate and co-develop with other engineering teams.
• Use company-provided workstation hardware, console dev kits, and video game industry-standard software tools such as Visual Studio and Perforce to perform your work.
• Communicate with other developers, and company leadership, using online tools such as Slack, Zoom, and Teams.
• Collaborate in peer education and self-study.
• Develop, maintain, and optimize the middleware, code, SDKs, internal libraries, and everything in between.
• Participate with other departments providing development, documentation, influence strategy, and overall direction for games technology through your contributions.
REQUIRED QUALIFICATIONS:
• Bachelor's Degree in Computer Science or equivalent combination of education and experience.
• 3+ years developing and optimizing engine systems.
• 1+ shipped AAA console or PC titles with UE4.
• Strong C/C++ skills are a must.
• Background in parallel programming and multi-threaded engine systems.
• Understanding of computer architecture and memory systems.
• Knowledge and experience with game development systems.
• Conversant in PC and Console game development techniques and best practices.
• Great with lateral thinking and motivation to work independently and on a team as well as the ability to work directly with teams across multiple territories and time zones.
• Ability to create and maintain technical documentation from the beginning of a project through completion.
• Dedication, teamwork, and professionalism.
BONUS QUALIFICATIONS:
• Great interpersonal skills.
• Familiarity with common game industry tools & middleware.
• Familiarity with current and next console SDKs, Steam, Epic Game Store.
Originally posted on Himalayas
Competencias solicitadas
- c++
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