Senior Product Designer (iOS 26 / Liquid Glass / Figma) (6month Project) - Portu
HumanIT Digital Consulting · Portugal · 2026-10-19
About this role
Senior Product Designer (iOS 26 / Liquid Glass / Figma) - Portugal Full Remote
ABOUT THE OPPORTUNITY
We’re looking for a Senior Product Designer with native iOS expertise to join a well-established digital product team. They are building a shared, reliable design foundation for multiple product teams. This is a hands-on, fully remote role for a detail-obsessed designer who enjoys bringing order to complexity. You’ll turn a live, evolving product into a structured, well-documented template library that teams will rely on every day.
PROJECT & CONTEXT
The product is live across iOS 26+ and iPadOS 26+, with Apple’s Liquid Glass design language at its core. Your mission is to close the gap between what’s in production and what’s in the design files. You will:
• Analyse production user journeys and recreate their screens, including states, interactions and platform-specific nuances
• Compare production components against the design files and identify missing components and discrepancies in structure, appearance or behaviour
• Document each difference with visual references, deviation descriptions and the affected screens or journeys
• Build local components and variants that accurately reflect the current product, ready for review and alignment with the Design System
• Organise screens into reusable templates, named consistently and structured by user journey and platform
• Make sure templates are easy for different teams to adopt and adapt, with enough context to support new feature design
Expected deliverable: an organised template library that mirrors the live product, with documented discrepancies and local components prepared for review.
WHAT WE’RE LOOKING FOR (Required)
• Native app design specialism, with proven experience designing with Liquid Glass on iOS 26+ and/or iPadOS 26+. This must be clearly stated on your CV.
• Hands-on experience working with Design Systems, including how components, variants, patterns and tokens relate, and knowing when to reuse a component and when to propose a new variant. This must also be clear on your CV.
• Advanced Figma mastery: Auto Layout, components, variants, component properties, variables, styles and libraries
• High attention to detail and visual rigour, with a strong eye for discrepancies in layout, spacing, typography, colour, iconography and behaviour
• Solid web and app interaction design background: responsive behaviour, platform conventions and states (loading, error, empty, success, unavailable)
• Strong analytical and documentation skills, so you can describe issues clearly and constructively for designers and developers
• Systematic, organised thinking to keep screens, journeys and shared files consistent across teams
• Working knowledge of digital accessibility, to flag issues and guide future decisions
• Autonomy and clear communication: you manage your own workload, resolve ambiguity and escalate what needs validation
• Fluent English (written and spoken)
NICE TO HAVE (Preferred)
• Previous experience building, contributing to or maintaining a Design System, beyond consuming one
Compensation: €1,800 – €2,500/month net, depending on experience and seniority level.
Why HumanIT people stay (4.4 Glassdoor, 89% recommend)
• 15th month salary
• Health insurance covering your family
• Birthday off
• Mobility program for digital nomads
• Real work-life balance
Full benefits:
What it’s really like:
Originally posted on Himalayas
Skills asked for
- figma
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