Senior Level Designer
2k · Montréal, Quebec, Canada · 2026-07-14
About this role
As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design team that is breathing life into a new and fantastical world.
What You’ll Do:
• Use Blueprint scripting to create gameplay content.
• Design and block out world geometry.
• Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.
• Take the initiative on solving difficult or novel cross-disciplinary sequences or sections of content, and see them through from initial conception to completion.
• Work with multi-disciplinary strike teams to improve the game in various focus areas (combat, AI, progression, exploration, narrative, etc).
• Apply your years of experience and knowledge to mentor junior designers and encourage them to grow their skills.
• Design and implement other scripted and systemic content throughout the game world.
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
• Shipped at least one AAA title as a designer.
• 5+ years professional experience in video game design.
• Self-motivated with an eye for solution-based problem solving.
• Previous experience with Unreal is a plus.
• Able to collaborate well across time zones in a global, multi-site organization.
• Able to work well independently, in small pods, and in larger collaborative…
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