Mission Design Lead (Campaign)
Absurdventures · Santa Monica · 2026-06-22
About this role
Summary
As Mission Design Lead (Campaign), you will be the primary vision holder and a hands-on contributor for story missions and single-player campaigns. Lead a multi-disciplinary team to deliver critical path and side missions that combine best-in-class storytelling and action gameplay in an open world setting.
Responsibilities
• Drive the design and implementation of engaging, diverse, innovative missions within a story-driven, open-world game.
• Work closely with the narrative team to develop the flow of main story missions.
• Develop and execute the mission design vision and strategy, ensuring that missions align with the game's overall narrative, thematic, and player experience goals.
• Continuously seek opportunities to innovate and push the boundaries of mission design.
• Leverage the game's open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions.
• Lead and mentor a team of mission designers, providing direction, feedback and support throughout the development process.
• Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience.
• Foster a culture of collaboration, innovation and iteration.
Qualifications
• 5 or more years of experience in mission design, ideally within an open-world game.
• Excellent communication, interpersonal, and leadership skills.
• Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.
Skills asked for
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