Gameplay Programmer (Malta/Remote)
Play Magic · Malta · 2026-10-07
About this role
•
Malta or remote, fulltime
RESPONSIBILITIES:
• Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines)
• Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.
• Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on.
• Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it.
• Documenting development of features and systems in technical design documents outlining implementation approach.
• Assist with integrating art and audio assets for relevant tasks.
• Identify cause of reported bugs and issues and address them with QualityAssurance.
• Prototyping of features and potential projects
REQUIRED QUALIFICATIONS :
• 2+ years of work experience at a professional video game company
• Strong problem solving and analytical skills.
• Work Experience with Unreal 4
• Solid experience in C++ in a professional setting
• Experience with common software architectural patterns
BONUS QUALIFICATIONS:
• Experience with proprietary C++ in-house engines.
• At least 1 shipped title released on consoles in gameplay programming role.
• Solid knowledge of development tools used for console game development.
Originally posted on Himalayas
Skills asked for
- c++
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