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Computer Vision Engineer

Brightai · Palo Alto, California · 2026-06-25

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About this role

Computer Vision Engineer — Perception & 3D
Type: Temporary
Duration: 6–12 months
What You'll Gain

• Exposure to the full CV pipeline, from raw data and annotation to deployed model

• Mentorship from CV engineers working on production systems

• Hands-on experience with YOLO, PyTorch, 3D reconstruction, and modern perception workflows

• Concrete portfolio work — datasets, scripts, reconstructions, and model contributions — that translates directly to future ML/CV roles

What You'll Do

• Annotate and QA images and video for detection, segmentation, and classification — and build the tooling to do it at scale

• Work on 3D reconstruction (photogrammetry, Gaussian splatting) and explore applications in AR/VR and autonomy

• Write Python tooling to convert annotation formats, validate label integrity, and generate dataset statistics

• Help shape labeling schemas and class taxonomies as edge cases arise

• Run baseline YOLO training experiments to evaluate dataset quality and surface labeling gaps

• Document conventions and edge-case decisions

Required

• Recent graduate with a degree in CS, EE, AI/ML, or related field

• Working knowledge of Python and common CV libraries (NumPy, OpenCV)

• Attention to detail and patience for precision work

Nice to Have

• Hands-on experience with YOLO or PyTorch

• Familiarity with 3D reconstruction, segmentation masks, or model-assisted labeling workflows

• Interest in AR/VR, SLAM, or autonomous systems

Skills asked for

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